With only one week left to gold there is only polishing left to do. It’s mostly small stuff like adding background visuals, fixing all the menus and cleaning up animations.
This week’s polish will be of the giraffes attack animation. Funny thing is the first one hasn’t yet been implemented in to the game, so it’s not really replacing anything at this point nevertheless it had to be changed at some point.
So the giraffe shots balls of lightning from its horns making them some sort of teslacoils, which is a pretty cool idea. So how would that look? Maybe something like a lightning passing between the horns creating the ball, well the sprite is in 2D so it hard to make out if something would pass between them. Still showing the ball being created between the horns would work.
So I did just that, a small ball forming that then later creates a shockwave when it is launched, add some lightning effects and you have a very basic attack animation for a mutated space giraffe. The first animation was thrown together pretty quick, just something that we could use early on. But since we never used it I guess all of this doesn’t matter.
Now for the updated version, even though it hadn’t been implemented yet i knew that it wouldn’t cut it. See even though the animation is fine there is one major flaw, its way too small, not only in size but in impact. It has a pretty muted colour pallet so it’s hard to see that added with it not being bigger than the giraffe’s eye makes it hard to see or notice. So the first thing was to make it bigger, have it be the size of the avatars head. Then just make it brighter more electric blue than the grey blue that was on the last one, adding some with in the middle really helps with the glow feeling proven best by the light sabers from star wars. Then for some extra flash add a reflecting light on the glass bowl helmet add you have an updated version of a rather lackluster animation.
I probably should have just done this animation from the start and save me the trouble of remaking it in the first place, but then I might not have had anything to write about this week. there is still more things to be polished and the deadline is closing quick so I’ll probably have enough to write about.